Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 53 days ago
7 / 11 / 16
K / D / A
46%
Kill participation
1,147.2
Damage / min
17,139g
435.7 gold / min
16
13 placed · 1 cleared
278
7.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClaudiuBluE#EUNE
Garen · Top
10 / 8 / 8
36% KP
36,391
19% share
15,804g
196 CS · 5/m
IT IS HUNTING US#EUNE
Fiddlesticks · Jungle
16 / 8 / 13
58% KP
41,756
21.8% share
16,981g
210 CS · 5.3/m
Galați#77251
Lucian · Mid
7 / 11 / 16
46% KP
45,123
23.6% share
17,139g
278 CS · 7.1/m
Skittle#00000
Yunara · ADC
12 / 9 / 19
62% KP
53,288
27.8% share
24,341g
337 CS · 8.6/m
SARAJEVO SAFARI#SRB
Lulu · Support
5 / 5 / 36
82% KP
14,948
7.8% share
13,367g
26 CS · 0.7/m
Red side
Defeatbobby#zzzz
Gnar · Top
10 / 9 / 12
53.7% KP
45,454
26.5% share
18,026g
285 CS · 7.2/m
Pyke Troll#EUNE
Talon · Jungle
6 / 7 / 12
43.9% KP
33,726
19.7% share
17,222g
311 CS · 7.9/m
Axoooon#ZOMGL
Galio · Mid
6 / 10 / 9
36.6% KP
18,507
10.8% share
12,693g
153 CS · 3.9/m
Coled#EUNE
Katarina · ADC
15 / 11 / 10
61% KP
29,548
17.2% share
21,361g
269 CS · 6.8/m
WillTheScout#EUNE
Senna · Support
4 / 13 / 22
63.4% KP
44,316
25.8% share
15,125g
85 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
