Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 52 days ago
14 / 7 / 5
K / D / A
63.3%
Kill participation
1,288.5
Damage / min
14,824g
593.4 gold / min
20
9 placed · 1 cleared
207
8.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrabTheMoment#EUNE
Ambessa · Top
3 / 4 / 3
28.6% KP
19,620
23.1% share
9,517g
202 CS · 8.1/m
stoczyłem sie#feet
Rengar · Jungle
7 / 6 / 7
66.7% KP
14,549
17.2% share
11,691g
160 CS · 6.4/m
Koxtroll#uwu
Jayce · Mid
5 / 10 / 7
57.1% KP
21,428
25.3% share
11,680g
201 CS · 8/m
pavlik1221#EUNE
Mel · ADC
3 / 4 / 6
42.9% KP
18,561
21.9% share
10,921g
188 CS · 7.5/m
Pyke Troll#EUNE
Senna · Support
3 / 6 / 7
47.6% KP
10,659
12.6% share
8,664g
38 CS · 1.5/m
Red side
VictoryOliś#EUΝE
Renekton · Top
2 / 3 / 5
23.3% KP
11,802
12.5% share
9,229g
174 CS · 7/m
Aleksa#MID
Diana · Jungle
11 / 4 / 5
53.3% KP
22,784
24.1% share
13,572g
215 CS · 8.6/m
Galați#77251
Yasuo · Mid
14 / 7 / 5
63.3% KP
32,192
34.1% share
14,824g
207 CS · 8.3/m
Kornelucha#1110
Seraphine · ADC
1 / 4 / 12
43.3% KP
16,660
17.6% share
10,410g
178 CS · 7.1/m
Coatpustmain#Main
Nautilus · Support
2 / 3 / 14
53.3% KP
11,043
11.7% share
8,125g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
