Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 52 days ago
8 / 8 / 6
K / D / A
41.2%
Kill participation
1,067.1
Damage / min
12,479g
491.9 gold / min
16
9 placed · 1 cleared
214
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiptonHottie#5177R
Kennen · Top
1 / 6 / 9
29.4% KP
12,546
14.8% share
8,925g
164 CS · 6.5/m
Ben 10 Dyr#R 1
Udyr · Jungle
11 / 3 / 7
52.9% KP
18,632
22% share
13,996g
225 CS · 8.9/m
Galați#77251
Irelia · Mid
8 / 8 / 6
41.2% KP
27,068
32% share
12,479g
214 CS · 8.4/m
Lulus feet#192
Tristana · ADC
12 / 4 / 2
41.2% KP
16,674
19.7% share
14,831g
206 CS · 8.1/m
the chosen one#ekko
Bard · Support
2 / 0 / 20
64.7% KP
9,639
11.4% share
8,519g
15 CS · 0.6/m
Red side
Defeat1000ー7#でェア
Ambessa · Top
7 / 4 / 3
47.6% KP
20,222
27.2% share
12,760g
224 CS · 8.8/m
raw milk deluxe#cow
Nocturne · Jungle
3 / 9 / 7
47.6% KP
10,375
14% share
8,323g
133 CS · 5.2/m
Ssizhu#Woof
Naafiri · Mid
9 / 3 / 8
81% KP
23,579
31.8% share
11,070g
169 CS · 6.7/m
LOFAZS JOSKA#MJNKA
Twitch · ADC
1 / 10 / 11
57.1% KP
12,939
17.4% share
9,134g
143 CS · 5.6/m
Terrashape#ixtal
Lulu · Support
1 / 8 / 15
76.2% KP
7,118
9.6% share
6,821g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
