Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 52 days ago
9 / 3 / 5
K / D / A
45.2%
Kill participation
1,440.3
Damage / min
19,454g
564.2 gold / min
28
13 placed · 0 cleared
376
10.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShadderk#xdd
Sion · Top
1 / 12 / 2
10.3% KP
12,690
10.8% share
11,767g
256 CS · 7.4/m
Ben 10 Dyr#R 1
Udyr · Jungle
4 / 5 / 9
44.8% KP
15,529
13.2% share
14,623g
298 CS · 8.6/m
Jezus Chytrus#IHS
Akshan · Mid
16 / 4 / 3
65.5% KP
42,695
36.3% share
16,715g
275 CS · 8/m
Da De Unde#unde
Lux · ADC
6 / 6 / 11
58.6% KP
36,320
30.9% share
15,942g
271 CS · 7.9/m
Tortrei#73011
Seraphine · Support
2 / 4 / 14
55.2% KP
10,398
8.8% share
10,066g
48 CS · 1.4/m
Red side
VictoryGalați#77251
Yone · Top
9 / 3 / 5
45.2% KP
49,667
32.2% share
19,454g
376 CS · 10.9/m
Creeza#EUNE
Graves · Jungle
18 / 3 / 3
67.7% KP
40,342
26.2% share
19,959g
262 CS · 7.6/m
Ehpp#EUNE
Taliyah · Mid
0 / 7 / 9
29% KP
30,017
19.5% share
12,438g
256 CS · 7.4/m
HAHA JOKER HAHA#DXG
Vayne · ADC
3 / 8 / 8
35.5% KP
23,538
15.3% share
14,432g
225 CS · 6.5/m
BTM Top1Szabi#EUNE
Karma · Support
1 / 8 / 14
48.4% KP
10,449
6.8% share
9,696g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
