Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 52 days ago
10 / 9 / 5
K / D / A
30.6%
Kill participation
1,405.7
Damage / min
15,096g
516.4 gold / min
24
11 placed · 0 cleared
245
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatligatoyebanysyf#EUNE
Cho'Gath · Top
8 / 11 / 6
51.9% KP
26,087
27.8% share
13,009g
195 CS · 6.7/m
12345#ari
Wukong · Jungle
5 / 9 / 10
55.6% KP
19,850
21.2% share
12,253g
178 CS · 6.1/m
Crown#OTF
Qiyana · Mid
8 / 10 / 2
37% KP
23,883
25.5% share
13,747g
243 CS · 8.3/m
Katarina#Mwah
Katarina · ADC
6 / 10 / 6
44.4% KP
17,735
18.9% share
12,751g
206 CS · 7/m
SoldierKillJoy#Moo
Braum · Support
0 / 9 / 9
33.3% KP
6,240
6.7% share
7,276g
37 CS · 1.3/m
Red side
VictoryGalați#77251
Yone · Top
10 / 9 / 5
30.6% KP
41,094
25.2% share
15,096g
245 CS · 8.4/m
Alverya#Alve
Kindred · Jungle
6 / 6 / 15
42.9% KP
30,835
18.9% share
13,631g
197 CS · 6.7/m
nym#oka
Akali · Mid
11 / 4 / 3
28.6% KP
23,746
14.6% share
13,929g
238 CS · 8.1/m
Hisοka#4444
Hwei · ADC
18 / 5 / 14
65.3% KP
50,605
31% share
17,490g
207 CS · 7.1/m
Morgano#NatMK
Thresh · Support
4 / 3 / 25
59.2% KP
16,911
10.4% share
11,262g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
