Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 51 days ago
3 / 8 / 9
K / D / A
31.6%
Kill participation
552.2
Damage / min
10,215g
390.6 gold / min
29
11 placed · 0 cleared
194
7.4 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Sion · Top
3 / 8 / 9
31.6% KP
14,441
12.3% share
10,215g
194 CS · 7.4/m
Androwizzard193#EUNE
Rek'Sai · Jungle
5 / 5 / 10
39.5% KP
12,535
10.7% share
10,952g
177 CS · 6.8/m
adulda#EUNE
Lissandra · Mid
6 / 5 / 8
36.8% KP
22,586
19.3% share
10,705g
171 CS · 6.5/m
I spit#uwuu
Zeri · ADC
22 / 4 / 8
78.9% KP
56,172
47.9% share
21,399g
301 CS · 11.5/m
Shuniツ#SHUNI
Yuumi · Support
2 / 4 / 28
78.9% KP
11,415
9.7% share
9,971g
14 CS · 0.5/m
Red side
Defeataccent v21#313
Locke · Top
4 / 7 / 5
36% KP
16,139
16.1% share
9,192g
166 CS · 6.3/m
Ben 10 Dyr#R 1
Udyr · Jungle
5 / 7 / 12
68% KP
20,630
20.6% share
11,794g
191 CS · 7.3/m
timsev#Love
Orianna · Mid
6 / 7 / 11
68% KP
27,531
27.5% share
11,753g
204 CS · 7.8/m
nao jinguji#flow
Tristana · ADC
5 / 9 / 8
52% KP
15,614
15.6% share
12,443g
166 CS · 6.3/m
Askarek#EUNE
Pantheon · Support
5 / 8 / 12
68% KP
20,289
20.2% share
9,058g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
