Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 51 days ago
8 / 3 / 7
K / D / A
55.6%
Kill participation
1,281.6
Damage / min
15,071g
628.8 gold / min
14
8 placed · 0 cleared
246
10.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrabTheMoment#EUNE
Ornn · Top
4 / 5 / 2
37.5% KP
13,267
22.5% share
8,976g
184 CS · 7.7/m
シャオルマ#シャオルマ
Zed · Jungle
4 / 5 / 3
43.8% KP
17,855
30.3% share
11,171g
165 CS · 6.9/m
sld sapnu puás#EUNE
Kassadin · Mid
2 / 6 / 2
25% KP
6,894
11.7% share
8,809g
190 CS · 7.9/m
Kokushibo#hold1
Samira · ADC
6 / 5 / 2
50% KP
14,424
24.5% share
11,624g
179 CS · 7.5/m
Bate Lyubi#EUNE
Leona · Support
0 / 6 / 7
43.8% KP
6,445
10.9% share
6,004g
18 CS · 0.8/m
Red side
Victorykarolek69#UwU
Vladimir · Top
4 / 3 / 6
37% KP
22,337
22.4% share
10,569g
195 CS · 8.1/m
Łűńåćy őƒ ÂÐÇ#ZERO
Jayce · Jungle
9 / 3 / 8
63% KP
26,359
26.4% share
14,730g
191 CS · 8/m
Galați#77251
Yasuo · Mid
8 / 3 / 7
55.6% KP
30,716
30.8% share
15,071g
246 CS · 10.3/m
Byqqu#EUNE
Aurelion Sol · ADC
3 / 3 / 5
29.6% KP
14,856
14.9% share
10,051g
195 CS · 8.1/m
Kolton#2115
Pyke · Support
3 / 4 / 8
40.7% KP
5,577
5.6% share
7,099g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
