Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 51 days ago
13 / 10 / 13
K / D / A
60.5%
Kill participation
1,104.5
Damage / min
18,436g
478 gold / min
28
4 placed · 5 cleared
234
6.1 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryunterwasserman#MEDO
Gangplank · Top
3 / 11 / 7
25.6% KP
40,619
15.3% share
14,232g
272 CS · 7.1/m
demonic hours#888
Graves · Jungle
11 / 8 / 10
53.8% KP
58,421
22% share
19,283g
290 CS · 7.5/m
zygena5#EUNE
Sylas · Mid
14 / 12 / 6
51.3% KP
55,259
20.8% share
17,111g
224 CS · 5.8/m
Pacmario#Efood
Kog'Maw · ADC
5 / 3 / 10
38.5% KP
70,206
26.4% share
18,134g
306 CS · 7.9/m
oj tak błagam#EUNE
Senna · Support
6 / 9 / 17
59% KP
41,384
15.6% share
15,043g
60 CS · 1.6/m
Red side
DefeatTickleMyPickle#OGÓR
Dr. Mundo · Top
8 / 6 / 7
34.9% KP
45,460
25.3% share
16,333g
295 CS · 7.6/m
Galați#77251
Viego · Jungle
13 / 10 / 13
60.5% KP
42,596
23.7% share
18,436g
234 CS · 6.1/m
GIGAULTRA GOONER#SIGMA
Locke · Mid
15 / 12 / 6
48.8% KP
44,087
24.5% share
19,313g
271 CS · 7/m
usedcvnt#LOW9
Aurelion Sol · ADC
6 / 9 / 7
30.2% KP
37,445
20.8% share
16,538g
313 CS · 8.1/m
zGoToSleep#666
Lulu · Support
1 / 2 / 27
65.1% KP
10,409
5.8% share
12,393g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
