Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 50 days ago
18 / 13 / 9
K / D / A
52.9%
Kill participation
1,387.7
Damage / min
22,203g
588.9 gold / min
38
13 placed · 5 cleared
282
7.5 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
3
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshes my bunny#liv
Teemo · Top
16 / 10 / 11
51.9% KP
57,477
29% share
19,636g
293 CS · 7.8/m
Ben 10 Dyr#R 1
Udyr · Jungle
18 / 7 / 15
63.5% KP
52,295
26.4% share
23,502g
305 CS · 8.1/m
Katulu#EUNE
Vel'Koz · Mid
11 / 9 / 12
44.2% KP
49,012
24.7% share
16,200g
260 CS · 6.9/m
我是同性戀#larp
Yone · ADC
6 / 14 / 13
36.5% KP
28,081
14.2% share
16,720g
285 CS · 7.6/m
KrystianS#EUNE
Nautilus · Support
1 / 11 / 25
50% KP
11,378
5.7% share
10,966g
27 CS · 0.7/m
Red side
DefeatKRILAOnSteroids#7777
Aatrox · Top
7 / 13 / 4
21.6% KP
22,596
12.9% share
15,203g
250 CS · 6.6/m
Mave#0108
Kha'Zix · Jungle
14 / 6 / 8
43.1% KP
46,082
26.4% share
21,137g
261 CS · 6.9/m
The Uncle#Θείος
Lissandra · Mid
10 / 9 / 8
35.3% KP
42,808
24.5% share
16,051g
278 CS · 7.4/m
Galați#77251
Yasuo · ADC
18 / 13 / 9
52.9% KP
52,315
30% share
22,203g
282 CS · 7.5/m
Wicherrr#DTBY
Lulu · Support
2 / 12 / 24
51% KP
10,852
6.2% share
12,785g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
