Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 50 days ago
11 / 12 / 7
K / D / A
58.1%
Kill participation
1,043.8
Damage / min
20,504g
453.3 gold / min
41
15 placed · 5 cleared
323
7.1 CS / min
Objective control
5
Dragons
4
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYou are Both Bad#EUNE
Jhin · Top
9 / 6 / 15
48% KP
30,849
16.7% share
19,308g
326 CS · 7.2/m
Rdtholar#EUNE
Maokai · Jungle
5 / 3 / 32
74% KP
32,447
17.6% share
16,935g
193 CS · 4.3/m
zygena5#EUNE
Katarina · Mid
22 / 7 / 11
66% KP
62,475
33.9% share
23,707g
334 CS · 7.4/m
FlorWin#EUNE
Miss Fortune · ADC
13 / 12 / 19
64% KP
53,226
28.9% share
21,299g
296 CS · 6.5/m
TyrantHmada#EUNE
Lulu · Support
1 / 3 / 36
74% KP
5,294
2.9% share
13,210g
32 CS · 0.7/m
Red side
DefeatGalați#77251
Yasuo · Top
11 / 12 / 7
58.1% KP
47,214
26.6% share
20,504g
323 CS · 7.1/m
Assalam alaikum#TSIK
Jarvan IV · Jungle
4 / 12 / 18
71% KP
27,406
15.5% share
17,253g
248 CS · 5.5/m
loljestmega#mega
Cassiopeia · Mid
7 / 10 / 9
51.6% KP
26,240
14.8% share
17,951g
279 CS · 6.2/m
pavlik1221#EUNE
Ziggs · ADC
8 / 5 / 9
54.8% KP
61,962
35% share
20,006g
347 CS · 7.7/m
G Lightning11#EUNE
Blitzcrank · Support
1 / 11 / 17
58.1% KP
14,390
8.1% share
11,300g
31 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
