Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 49 days ago
14 / 1 / 5
K / D / A
50%
Kill participation
1,429.3
Damage / min
12,935g
548.9 gold / min
13
4 placed · 3 cleared
193
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagikarpi#EUNE
Dr. Mundo · Top
0 / 3 / 0
0% KP
10,362
18.6% share
8,068g
219 CS · 9.3/m
piotrek12445#EUNE
Hecarim · Jungle
4 / 7 / 4
100% KP
13,678
24.6% share
10,959g
202 CS · 8.6/m
schabikowy#UwU
Zed · Mid
2 / 9 / 1
37.5% KP
14,640
26.3% share
7,226g
146 CS · 6.2/m
raw milk deluxe#cow
Viktor · ADC
1 / 12 / 4
62.5% KP
13,145
23.6% share
6,675g
103 CS · 4.4/m
Bate Lyubi#EUNE
Zilean · Support
1 / 7 / 5
75% KP
3,878
7% share
5,670g
28 CS · 1.2/m
Red side
VictoryKolton#2115
Pantheon · Top
3 / 0 / 4
18.4% KP
16,456
17.5% share
9,776g
203 CS · 8.6/m
BarrelEnthusiast#MOCI
Lillia · Jungle
5 / 0 / 5
26.3% KP
11,142
11.9% share
11,210g
204 CS · 8.7/m
Galați#77251
Sylas · Mid
14 / 1 / 5
50% KP
33,683
35.9% share
12,935g
193 CS · 8.2/m
Blackpinkfan1#LISA
Jayce · ADC
7 / 3 / 10
44.7% KP
15,938
17% share
11,274g
136 CS · 5.8/m
Pyke Troll#EUNE
Senna · Support
9 / 4 / 17
68.4% KP
16,611
17.7% share
11,369g
46 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
