Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 49 days ago
9 / 8 / 12
K / D / A
70%
Kill participation
1,377.9
Damage / min
20,283g
550.9 gold / min
21
11 placed · 3 cleared
344
9.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagikarpi#EUNE
Garen · Top
9 / 3 / 12
65.6% KP
34,258
22.8% share
17,882g
342 CS · 9.3/m
neurodivergent#miy
Hecarim · Jungle
13 / 8 / 14
84.4% KP
40,829
27.1% share
18,507g
254 CS · 6.9/m
schabikowy#UwU
Hwei · Mid
8 / 7 / 11
59.4% KP
40,637
27% share
15,282g
306 CS · 8.3/m
acaCZV6#EUNE
Tahm Kench · ADC
2 / 6 / 11
40.6% KP
21,345
14.2% share
13,224g
231 CS · 6.3/m
Terrashape#ixtal
Janna · Support
0 / 6 / 25
78.1% KP
13,507
9% share
10,119g
35 CS · 1/m
Red side
VictoryGejosik#PLN
Jax · Top
3 / 6 / 8
36.7% KP
28,509
17.5% share
14,064g
292 CS · 7.9/m
xix#xiv
Diana · Jungle
3 / 5 / 12
50% KP
30,085
18.5% share
15,189g
272 CS · 7.4/m
Galați#77251
Yone · Mid
9 / 8 / 12
70% KP
50,730
31.1% share
20,283g
344 CS · 9.3/m
Prince Mirage#GRE
Tristana · ADC
11 / 4 / 3
46.7% KP
39,489
24.2% share
20,085g
298 CS · 8.1/m
Bate Lyubi#EUNE
Leona · Support
4 / 9 / 16
66.7% KP
14,116
8.7% share
11,904g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
