Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 49 days ago
15 / 6 / 12
K / D / A
62.8%
Kill participation
1,894.8
Damage / min
17,953g
520.4 gold / min
19
6 placed · 3 cleared
266
7.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagikarpi#EUNE
Zaahen · Top
14 / 5 / 9
57.5% KP
57,057
39% share
19,311g
307 CS · 8.9/m
Adam#RANK1
Ekko · Jungle
12 / 9 / 11
57.5% KP
27,013
18.5% share
16,219g
228 CS · 6.6/m
asdadsasddas#idk
LeBlanc · Mid
9 / 9 / 3
30% KP
29,718
20.3% share
14,223g
219 CS · 6.3/m
INKtrovert#EUNE
Seraphine · ADC
4 / 11 / 19
57.5% KP
23,597
16.1% share
12,890g
200 CS · 5.8/m
Kornelucha#1110
Nami · Support
1 / 9 / 24
62.5% KP
8,965
6.1% share
9,350g
18 CS · 0.5/m
Red side
Victoryspychoman555#EUNE
Ornn · Top
2 / 6 / 11
30.2% KP
22,828
13.6% share
11,871g
232 CS · 6.7/m
WashedChallanger#IHFN
Graves · Jungle
5 / 7 / 12
39.5% KP
30,159
18% share
17,367g
324 CS · 9.4/m
Galați#77251
Kassadin · Mid
15 / 6 / 12
62.8% KP
65,369
39.1% share
17,953g
266 CS · 7.7/m
Katelek#LELEK
Katarina · ADC
14 / 11 / 7
48.8% KP
28,514
17% share
20,102g
203 CS · 5.9/m
Ferda Feedič#INT
Bard · Support
7 / 10 / 21
65.1% KP
20,427
12.2% share
12,959g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
