Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 48 days ago
16 / 4 / 4
K / D / A
47.6%
Kill participation
1,341.5
Damage / min
13,033g
568.3 gold / min
12
3 placed · 2 cleared
171
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDodo#Top
Sett · Top
8 / 4 / 3
45.8% KP
25,812
33.7% share
10,873g
160 CS · 7/m
Illidanism#0000
Evelynn · Jungle
5 / 12 / 1
25% KP
9,549
12.5% share
8,242g
118 CS · 5.1/m
Bojler#BOT
Riven · Mid
5 / 7 / 1
25% KP
13,301
17.3% share
8,671g
152 CS · 6.6/m
NAPLECIOR#WPN
Smolder · ADC
5 / 7 / 6
45.8% KP
17,335
22.6% share
10,067g
149 CS · 6.5/m
Gucci Flexer#EUNE
Senna · Support
1 / 12 / 11
50% KP
10,685
13.9% share
7,625g
25 CS · 1.1/m
Red side
VictoryNO KSANTE ACC#SOLOQ
Renekton · Top
5 / 5 / 3
19% KP
15,696
15.1% share
11,134g
190 CS · 8.3/m
KING VON#JGL
Nidalee · Jungle
8 / 5 / 14
52.4% KP
18,030
17.4% share
11,771g
157 CS · 6.8/m
Galați#77251
Akali · Mid
16 / 4 / 4
47.6% KP
30,764
29.7% share
13,033g
171 CS · 7.5/m
nice dude#dude
Draven · ADC
12 / 4 / 6
42.9% KP
32,633
31.5% share
15,047g
191 CS · 8.3/m
997#1734
Lulu · Support
1 / 6 / 24
59.5% KP
6,601
6.4% share
8,292g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
