Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 47 days ago
9 / 4 / 12
K / D / A
50%
Kill participation
678.7
Damage / min
13,711g
459.8 gold / min
13
3 placed · 0 cleared
201
6.7 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoak#Drogy
Malphite · Top
11 / 3 / 10
50% KP
22,272
18.6% share
14,507g
203 CS · 6.8/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
2 / 9 / 8
23.8% KP
14,646
12.2% share
11,852g
229 CS · 7.7/m
Galați#77251
Sylas · Mid
9 / 4 / 12
50% KP
20,236
16.9% share
13,711g
201 CS · 6.7/m
witchhunter#d g
Karthus · ADC
14 / 7 / 15
69% KP
47,132
39.3% share
18,826g
297 CS · 10/m
Bojler#BOT
Bard · Support
6 / 10 / 25
73.8% KP
15,600
13% share
11,013g
18 CS · 0.6/m
Red side
DefeatAssalam alaikum#TSIK
Lee Sin · Top
5 / 8 / 10
45.5% KP
20,334
20.2% share
11,189g
156 CS · 5.2/m
perseverance#real7
Viego · Jungle
10 / 10 / 10
60.6% KP
22,557
22.4% share
14,205g
195 CS · 6.5/m
zygena5#EUNE
Katarina · Mid
6 / 9 / 10
48.5% KP
23,672
23.5% share
13,097g
241 CS · 8.1/m
Coled#EUNE
Akshan · ADC
11 / 8 / 5
48.5% KP
22,842
22.7% share
13,257g
183 CS · 6.1/m
Kornelucha#1110
Nami · Support
1 / 7 / 23
72.7% KP
11,266
11.2% share
8,577g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
