Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 47 days ago
8 / 1 / 10
K / D / A
69.2%
Kill participation
873.9
Damage / min
11,158g
487.6 gold / min
11
7 placed · 0 cleared
199
8.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBojler#BOT
Riven · Top
2 / 5 / 0
28.6% KP
9,347
21.5% share
7,863g
175 CS · 7.6/m
I will adapt#2005
Ambessa · Jungle
4 / 5 / 1
71.4% KP
10,851
24.9% share
9,139g
177 CS · 7.7/m
zygena5#EUNE
Katarina · Mid
0 / 7 / 1
14.3% KP
8,674
19.9% share
6,088g
133 CS · 5.8/m
jumpscare julcia#6767
Syndra · ADC
1 / 3 / 1
28.6% KP
11,698
26.8% share
8,751g
218 CS · 9.5/m
Assalam alaikum#TSIK
Alistar · Support
0 / 6 / 3
42.9% KP
3,000
6.9% share
4,822g
17 CS · 0.7/m
Red side
VictoryOverlord666665#12345
Garen · Top
5 / 2 / 1
23.1% KP
15,989
22.7% share
12,406g
234 CS · 10.2/m
Alverya#Alve
Kindred · Jungle
9 / 0 / 11
76.9% KP
15,749
22.4% share
13,245g
179 CS · 7.8/m
Galați#77251
Sylas · Mid
8 / 1 / 10
69.2% KP
19,997
28.4% share
11,158g
199 CS · 8.7/m
Byqqu#EUNE
Xerath · ADC
3 / 2 / 6
34.6% KP
14,121
20.1% share
11,456g
222 CS · 9.7/m
the chosen one#ekko
Thresh · Support
1 / 2 / 11
46.2% KP
4,568
6.5% share
6,209g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
