Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 44 days ago
6 / 3 / 7
K / D / A
35.1%
Kill participation
955.6
Damage / min
12,332g
445.7 gold / min
23
10 placed · 2 cleared
214
7.7 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBurby01#Carry
Kayle · Top
3 / 7 / 3
40% KP
22,162
23.5% share
10,689g
224 CS · 8.1/m
WashedChallanger#IHFN
Trundle · Jungle
8 / 5 / 4
80% KP
22,380
23.8% share
12,408g
188 CS · 6.8/m
1000ー7#でェア
Yone · Mid
1 / 10 / 5
40% KP
17,822
18.9% share
9,482g
195 CS · 7/m
Pavaj#ZZZZZ
Xayah · ADC
3 / 8 / 2
33.3% KP
25,559
27.1% share
11,588g
219 CS · 7.9/m
MAJITELGAMESTOPU#GME
Nautilus · Support
0 / 7 / 10
66.7% KP
6,294
6.7% share
6,891g
21 CS · 0.8/m
Red side
VictoryGalați#77251
Jax · Top
6 / 3 / 7
35.1% KP
26,438
24.2% share
12,332g
214 CS · 7.7/m
Soli#GUMA
Sejuani · Jungle
6 / 5 / 11
45.9% KP
13,015
11.9% share
11,753g
169 CS · 6.1/m
DISGUSTING BEING#sorry
Ekko · Mid
10 / 1 / 7
45.9% KP
26,291
24% share
13,599g
265 CS · 9.6/m
zygena5#EUNE
Katarina · ADC
15 / 3 / 10
67.6% KP
33,833
30.9% share
15,542g
204 CS · 7.4/m
Oski z Gieksy#OZG
Lulu · Support
0 / 3 / 25
67.6% KP
9,862
9% share
8,801g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
