Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 44 days ago
8 / 6 / 5
K / D / A
39.4%
Kill participation
920.3
Damage / min
13,095g
440.7 gold / min
15
4 placed · 2 cleared
239
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrNicolaeGuta#EUNE
Urgot · Top
5 / 10 / 5
35.7% KP
24,158
20.7% share
11,463g
235 CS · 7.9/m
superodvody #EUNE
Wukong · Jungle
10 / 4 / 3
46.4% KP
23,593
20.2% share
14,303g
220 CS · 7.4/m
Burby01#Carry
Viktor · Mid
6 / 4 / 6
42.9% KP
36,121
30.9% share
12,682g
261 CS · 8.8/m
wooback#000
Syndra · ADC
6 / 9 / 6
42.9% KP
27,844
23.8% share
13,896g
238 CS · 8/m
v4h39#0000
Zilean · Support
1 / 6 / 14
53.6% KP
5,180
4.4% share
8,479g
30 CS · 1/m
Red side
VictoryThe Shy Riven#EUNE
Trundle · Top
7 / 4 / 4
33.3% KP
16,917
16.1% share
15,241g
286 CS · 9.6/m
Necromartin#Necro
Jayce · Jungle
4 / 6 / 10
42.4% KP
21,928
20.9% share
12,837g
162 CS · 5.5/m
Galați#77251
Kassadin · Mid
8 / 6 / 5
39.4% KP
27,348
26.1% share
13,095g
239 CS · 8/m
Pavaj#ZZZZZ
Xayah · ADC
9 / 7 / 5
42.4% KP
24,940
23.8% share
17,357g
237 CS · 8/m
Mike Stechlyck#07538
Bard · Support
5 / 5 / 13
54.5% KP
13,718
13.1% share
10,783g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
