Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 44 days ago
7 / 2 / 13
K / D / A
64.5%
Kill participation
719.5
Damage / min
14,512g
455.4 gold / min
19
5 placed · 3 cleared
205
6.4 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Jayce · Top
5 / 8 / 6
44% KP
31,242
24.8% share
13,068g
236 CS · 7.4/m
machete#6101
Rengar · Jungle
7 / 9 / 8
60% KP
23,042
18.3% share
14,880g
222 CS · 7/m
DISGUSTING BEING#sorry
Zed · Mid
5 / 5 / 2
28% KP
25,322
20.1% share
14,318g
271 CS · 8.5/m
Zorby#zzzz
Sylas · ADC
4 / 6 / 12
64% KP
35,735
28.4% share
13,690g
216 CS · 6.8/m
XaNDeR#2115
Rell · Support
4 / 3 / 13
68% KP
10,484
8.3% share
9,443g
34 CS · 1.1/m
Red side
VictoryHonkKongMonk#TANK
Ornn · Top
5 / 6 / 13
58.1% KP
31,443
22.5% share
12,136g
186 CS · 5.8/m
Fame#2424
Karthus · Jungle
14 / 3 / 7
67.7% KP
51,884
37% share
20,879g
319 CS · 10/m
Another Day#000
Yone · Mid
4 / 6 / 11
48.4% KP
28,813
20.6% share
15,663g
289 CS · 9.1/m
Galați#77251
Alistar · ADC
7 / 2 / 13
64.5% KP
22,927
16.4% share
14,512g
205 CS · 6.4/m
AOEsalmonella#MOM
Soraka · Support
1 / 8 / 14
48.4% KP
4,977
3.6% share
8,665g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
