Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 44 days ago
9 / 2 / 4
K / D / A
54.2%
Kill participation
1,162.2
Damage / min
14,177g
604.1 gold / min
27
8 placed · 4 cleared
268
11.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMateyAKM#DAUFF
Zaahen · Top
0 / 7 / 3
15% KP
11,382
16.6% share
7,442g
173 CS · 7.4/m
tunnel to summer#000
Naafiri · Jungle
8 / 5 / 7
75% KP
10,335
15% share
10,272g
159 CS · 6.8/m
Lukys#EUNE1
Ahri · Mid
8 / 5 / 10
90% KP
27,931
40.6% share
11,131g
187 CS · 8/m
gifteduser54#TR77
Xerath · ADC
4 / 4 / 7
55% KP
13,493
19.6% share
9,082g
148 CS · 6.3/m
Bob the fister#iFist
Nami · Support
0 / 3 / 17
85% KP
5,627
8.2% share
6,443g
32 CS · 1.4/m
Red side
VictoryGalați#77251
Yone · Top
9 / 2 / 4
54.2% KP
27,273
42% share
14,177g
268 CS · 11.4/m
Leashless#EUNE
Kha'Zix · Jungle
2 / 4 / 4
25% KP
7,751
11.9% share
9,141g
179 CS · 7.6/m
Nicotinho#sssss
Locke · Mid
11 / 3 / 0
45.8% KP
16,327
25.1% share
10,768g
134 CS · 5.7/m
blinking cigan#888
Draven · ADC
2 / 3 / 8
41.7% KP
8,222
12.7% share
11,149g
192 CS · 8.2/m
KoNeCtiVe#EUNE
Thresh · Support
0 / 8 / 8
33.3% KP
5,409
8.3% share
6,288g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
