Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 43 days ago
6 / 7 / 0
K / D / A
46.2%
Kill participation
653.6
Damage / min
9,337g
415.9 gold / min
13
7 placed · 1 cleared
163
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfilip88sesak#EUNE
Nasus · Top
0 / 7 / 2
15.4% KP
11,229
21.4% share
6,246g
145 CS · 6.5/m
stoczyłem sie#feet
Rengar · Jungle
4 / 6 / 2
46.2% KP
11,266
21.4% share
7,717g
119 CS · 5.3/m
Galați#77251
Taliyah · Mid
6 / 7 / 0
46.2% KP
14,674
27.9% share
9,337g
163 CS · 7.3/m
Zanexx#HAHAH
Zeri · ADC
2 / 4 / 4
46.2% KP
12,028
22.9% share
9,257g
205 CS · 9.1/m
Loochie#SLO
Zilean · Support
1 / 4 / 6
53.8% KP
3,349
6.4% share
5,916g
18 CS · 0.8/m
Red side
VictoryStefanosAleksand#EUNE
Irelia · Top
6 / 2 / 1
25% KP
17,725
18.2% share
12,095g
202 CS · 9/m
16 γραμμες#11111
Diana · Jungle
5 / 2 / 7
42.9% KP
12,598
12.9% share
10,665g
202 CS · 9/m
Another Day#000
Yone · Mid
6 / 4 / 5
39.3% KP
28,652
29.4% share
9,810g
181 CS · 8.1/m
Sorcerer Supreme#7777
Aphelios · ADC
10 / 2 / 4
50% KP
28,731
29.5% share
15,634g
223 CS · 9.9/m
I Ν S A N E#Sigma
Janna · Support
1 / 3 / 18
67.9% KP
9,631
9.9% share
8,062g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
