Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 43 days ago
4 / 3 / 11
K / D / A
37.5%
Kill participation
333.1
Damage / min
13,589g
458.8 gold / min
18
1 placed · 4 cleared
264
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Urgot · Top
2 / 6 / 5
29.2% KP
12,709
13.7% share
10,223g
230 CS · 7.8/m
SoldierKillJoy#Moo
Skarner · Jungle
4 / 9 / 8
50% KP
12,342
13.3% share
10,011g
131 CS · 4.4/m
Terrashape#ixtal
Hwei · Mid
3 / 7 / 7
41.7% KP
22,771
24.5% share
11,375g
266 CS · 9/m
low bob#FIORA
Fiora · ADC
9 / 7 / 10
79.2% KP
30,400
32.7% share
15,673g
225 CS · 7.6/m
Gerap4#EUNE
Lulu · Support
6 / 11 / 15
87.5% KP
14,848
16% share
10,505g
19 CS · 0.6/m
Red side
VictoryStefanosAleksand#EUNE
Akali · Top
9 / 1 / 5
35% KP
22,219
17.5% share
13,350g
214 CS · 7.2/m
Galați#77251
Talon · Jungle
4 / 3 / 11
37.5% KP
9,866
7.8% share
13,589g
264 CS · 8.9/m
LowEloMachine#EUNE
Riven · Mid
13 / 2 / 8
52.5% KP
26,802
21.1% share
18,123g
243 CS · 8.2/m
Sorcerer Supreme#7777
Yunara · ADC
11 / 7 / 18
72.5% KP
53,987
42.5% share
17,857g
223 CS · 7.5/m
sou sou#zuzia
Rell · Support
3 / 11 / 24
67.5% KP
14,275
11.2% share
10,110g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
