Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 43 days ago
22 / 9 / 5
K / D / A
75%
Kill participation
1,589.1
Damage / min
22,728g
668.5 gold / min
25
12 placed · 6 cleared
224
6.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
10 / 7 / 5
28.8% KP
25,252
16% share
15,050g
231 CS · 6.8/m
perseverance#real7
Ekko · Jungle
7 / 7 / 11
34.6% KP
19,286
12.2% share
15,117g
237 CS · 7/m
Jezus Chytrus#IHS
Locke · Mid
14 / 6 / 1
28.8% KP
22,115
14% share
14,584g
198 CS · 5.8/m
A1M#EUNE
Kalista · ADC
16 / 8 / 11
51.9% KP
41,300
26.2% share
19,336g
276 CS · 8.1/m
Yonne Ahonen#11111
Vel'Koz · Support
5 / 8 / 28
63.5% KP
49,729
31.5% share
12,602g
37 CS · 1.1/m
Red side
VictoryCarve a path#EUNE
Darius · Top
4 / 10 / 6
27.8% KP
13,829
9.6% share
12,723g
262 CS · 7.7/m
LILLIA FR3AK#1v9
Lillia · Jungle
3 / 11 / 11
38.9% KP
18,465
12.9% share
13,033g
232 CS · 6.8/m
Galați#77251
Akshan · Mid
22 / 9 / 5
75% KP
54,029
37.7% share
22,728g
224 CS · 6.6/m
Trli#Bee
Zeri · ADC
7 / 9 / 9
44.4% KP
26,471
18.5% share
18,897g
336 CS · 9.9/m
EL EL ISRAEL#Rank1
Senna · Support
0 / 13 / 27
75% KP
30,526
21.3% share
12,603g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
