Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 43 days ago
13 / 5 / 4
K / D / A
50%
Kill participation
1,158.5
Damage / min
19,655g
639.5 gold / min
14
6 placed · 2 cleared
292
9.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOutsider#OPC
Urgot · Top
14 / 8 / 10
61.5% KP
34,615
25.5% share
15,858g
233 CS · 7.6/m
Assalam alaikum#TSIK
Lee Sin · Jungle
12 / 4 / 11
59% KP
30,750
22.6% share
16,646g
257 CS · 8.4/m
Rock#surf
Ahri · Mid
8 / 6 / 14
56.4% KP
35,126
25.8% share
13,522g
237 CS · 7.7/m
choco#eunak
Syndra · ADC
4 / 10 / 11
38.5% KP
27,202
20% share
12,699g
175 CS · 5.7/m
poison but tasty#supp
Alistar · Support
1 / 6 / 23
61.5% KP
8,285
6.1% share
9,031g
26 CS · 0.8/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
4 / 7 / 6
29.4% KP
23,101
20.6% share
13,443g
247 CS · 8/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
8 / 13 / 10
52.9% KP
23,247
20.8% share
14,255g
190 CS · 6.2/m
Cold as Ice#2222
LeBlanc · Mid
7 / 7 / 8
44.1% KP
21,150
18.9% share
13,739g
191 CS · 6.2/m
Galați#77251
Tristana · ADC
13 / 5 / 4
50% KP
35,605
31.8% share
19,655g
292 CS · 9.5/m
GrubyTypOdWizji#Gruby
Braum · Support
2 / 7 / 12
41.2% KP
8,829
7.9% share
9,229g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
