Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 42 days ago
17 / 2 / 7
K / D / A
57.1%
Kill participation
1,586
Damage / min
19,066g
596.1 gold / min
25
4 placed · 6 cleared
319
10 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamsungWorldCZ#8127
Gragas · Top
2 / 8 / 13
45.5% KP
25,366
16.6% share
10,731g
186 CS · 5.8/m
I will adapt#2005
Naafiri · Jungle
10 / 9 / 10
60.6% KP
28,803
18.8% share
15,815g
265 CS · 8.3/m
Hey Sir#EUNE
Hwei · Mid
9 / 7 / 8
51.5% KP
45,603
29.8% share
13,744g
270 CS · 8.4/m
T1Prõdigy#love
Vayne · ADC
7 / 9 / 9
48.5% KP
29,839
19.5% share
14,036g
214 CS · 6.7/m
Terrashape#ixtal
Bard · Support
5 / 9 / 21
78.8% KP
23,540
15.4% share
10,854g
26 CS · 0.8/m
Red side
Victorymati hromehearts#elo
Darius · Top
10 / 5 / 6
38.1% KP
25,286
17.9% share
12,285g
168 CS · 5.3/m
PesteDeVenetia#Clown
Jarvan IV · Jungle
3 / 8 / 19
52.4% KP
17,633
12.5% share
14,235g
223 CS · 7/m
Galați#77251
Kassadin · Mid
17 / 2 / 7
57.1% KP
50,727
35.9% share
19,066g
319 CS · 10/m
stinky and fat#cring
Jinx · ADC
8 / 10 / 10
42.9% KP
40,115
28.4% share
18,329g
271 CS · 8.5/m
SoldierKillJoy#Moo
Alistar · Support
4 / 8 / 23
64.3% KP
7,546
5.3% share
11,374g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
