Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 42 days ago
13 / 1 / 2
K / D / A
65.2%
Kill participation
1,262.1
Damage / min
12,845g
564.6 gold / min
13
3 placed · 3 cleared
222
9.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Vayne · Top
2 / 8 / 1
30% KP
11,193
19.9% share
6,832g
141 CS · 6.2/m
perseverance#real7
Nidalee · Jungle
0 / 3 / 2
20% KP
7,837
14% share
6,426g
122 CS · 5.4/m
C2 Skirk#bojan
Yone · Mid
3 / 6 / 1
40% KP
14,776
26.3% share
8,898g
165 CS · 7.3/m
wfk#WAWA
Xerath · ADC
5 / 2 / 0
50% KP
18,893
33.7% share
11,177g
204 CS · 9/m
JohnVoukou#EUNE
Braum · Support
0 / 4 / 4
40% KP
3,444
6.1% share
5,783g
49 CS · 2.2/m
Red side
Victoryliada#liada
Illaoi · Top
1 / 4 / 4
21.7% KP
16,287
22.7% share
9,051g
192 CS · 8.4/m
Ben 10 Dyr#R 1
Udyr · Jungle
4 / 1 / 3
30.4% KP
5,318
7.4% share
11,701g
226 CS · 9.9/m
Galați#77251
Akali · Mid
13 / 1 / 2
65.2% KP
28,712
40% share
12,845g
222 CS · 9.8/m
DouBleShotYaGG#EUNE
Jhin · ADC
3 / 0 / 6
39.1% KP
12,938
18% share
10,882g
181 CS · 8/m
nonchalant adam#kret
Elise · Support
2 / 4 / 6
34.8% KP
8,531
11.9% share
7,784g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
