Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 41 days ago
18 / 9 / 6
K / D / A
57.1%
Kill participation
1,432.6
Damage / min
18,944g
509 gold / min
24
12 placed · 1 cleared
325
8.7 CS / min
Objective control
1
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
4
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGNS#MNC
Gwen · Top
7 / 5 / 10
38.6% KP
29,555
18.3% share
18,202g
274 CS · 7.4/m
L9 Myκys#EUNE
Talon · Jungle
17 / 9 / 12
65.9% KP
47,690
29.5% share
21,543g
251 CS · 6.7/m
rymsiio#333
Corki · Mid
2 / 15 / 8
22.7% KP
25,084
15.5% share
12,918g
246 CS · 6.6/m
jumpscare julcia#6767
Syndra · ADC
12 / 4 / 10
50% KP
40,094
24.8% share
17,708g
259 CS · 7/m
Scrapiee#2725
Camille · Support
6 / 9 / 19
56.8% KP
19,039
11.8% share
14,347g
97 CS · 2.6/m
Red side
DefeatDontTryToBeatMe#EUNE
Teemo · Top
7 / 10 / 7
33.3% KP
56,772
33.9% share
16,485g
335 CS · 9/m
veveras003#EUNE
Kha'Zix · Jungle
9 / 9 / 9
42.9% KP
24,303
14.5% share
18,677g
256 CS · 6.9/m
Galați#77251
Yasuo · Mid
18 / 9 / 6
57.1% KP
53,316
31.8% share
18,944g
325 CS · 8.7/m
dragon550#EUNE
Ezreal · ADC
4 / 7 / 6
23.8% KP
20,168
12% share
14,983g
288 CS · 7.7/m
ZenDaR#EUNE
Rell · Support
4 / 9 / 22
61.9% KP
13,101
7.8% share
11,193g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
