Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 41 days ago
4 / 7 / 4
K / D / A
50%
Kill participation
682.7
Damage / min
11,460g
477.5 gold / min
15
7 placed · 3 cleared
213
8.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymihos#1v9
Irelia · Top
11 / 3 / 10
70% KP
24,444
27.1% share
14,540g
213 CS · 8.9/m
veveras003#EUNE
Kha'Zix · Jungle
7 / 3 / 6
43.3% KP
15,687
17.4% share
14,571g
201 CS · 8.4/m
Marianeu#2137
Viktor · Mid
9 / 2 / 5
46.7% KP
27,595
30.6% share
12,301g
216 CS · 9/m
Walking Dragon#EUNE
Aurelion Sol · ADC
2 / 4 / 10
40% KP
18,517
20.5% share
10,465g
210 CS · 8.8/m
XaNDeR#2115
Rell · Support
1 / 4 / 18
63.3% KP
4,039
4.5% share
7,698g
21 CS · 0.9/m
Red side
DefeatSamsungWorldCZ#8127
Shen · Top
3 / 9 / 5
50% KP
12,917
21.2% share
8,859g
135 CS · 5.6/m
raw milk deluxe#cow
Wukong · Jungle
5 / 4 / 4
56.3% KP
9,244
15.2% share
8,999g
163 CS · 6.8/m
Avaric3#EUNE
Anivia · Mid
3 / 5 / 4
43.8% KP
13,796
22.7% share
8,581g
187 CS · 7.8/m
Galați#77251
Jinx · ADC
4 / 7 / 4
50% KP
16,385
26.9% share
11,460g
213 CS · 8.9/m
kishiru#EU1
Neeko · Support
1 / 5 / 7
50% KP
8,498
14% share
5,964g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
