Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 41 days ago
28 / 9 / 9
K / D / A
74%
Kill participation
1,663.8
Damage / min
21,407g
641.6 gold / min
13
2 placed · 2 cleared
186
5.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYou are Both Bad#EUNE
Warwick · Top
7 / 11 / 7
27.5% KP
20,669
14% share
11,305g
147 CS · 4.4/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
12 / 8 / 15
52.9% KP
31,633
21.4% share
15,423g
190 CS · 5.7/m
Dr Zoky #EUNE
Vex · Mid
12 / 10 / 12
47.1% KP
38,645
26.1% share
14,131g
155 CS · 4.6/m
Derelict #EUNE
Draven · ADC
18 / 12 / 8
51% KP
45,359
30.7% share
19,458g
245 CS · 7.3/m
stupka rozmiar36#OdaK
Thresh · Support
2 / 9 / 27
56.9% KP
11,620
7.9% share
11,269g
25 CS · 0.7/m
Red side
VictoryČOKL NA LOVU#CZE
Teemo · Top
8 / 13 / 16
48% KP
39,553
25.1% share
13,987g
181 CS · 5.4/m
White Owl#BELVT
Bel'Veth · Jungle
8 / 10 / 8
32% KP
23,989
15.2% share
15,409g
243 CS · 7.3/m
Galați#77251
Akali · Mid
28 / 9 / 9
74% KP
55,517
35.2% share
21,407g
186 CS · 5.6/m
bahoi oficial#XDXD
Yunara · ADC
5 / 9 / 15
40% KP
27,767
17.6% share
15,828g
220 CS · 6.6/m
excite me#5883
Renata Glasc · Support
1 / 10 / 30
62% KP
11,067
7% share
11,155g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
