Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 39 days ago
20 / 3 / 3
K / D / A
62.2%
Kill participation
1,586.5
Damage / min
16,138g
619.9 gold / min
9
4 placed · 0 cleared
239
9.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHonkKongMonk#TANK
Ornn · Top
6 / 6 / 7
39.4% KP
23,810
24.1% share
9,809g
158 CS · 6.1/m
AutoReset#PENTA
Naafiri · Jungle
11 / 7 / 4
45.5% KP
21,741
22% share
11,965g
174 CS · 6.7/m
Nagi Seishirø#Fog
Yasuo · Mid
2 / 9 / 5
21.2% KP
20,383
20.6% share
8,187g
171 CS · 6.6/m
MulisParacite#EUNE
Hwei · ADC
8 / 7 / 6
42.4% KP
23,499
23.8% share
11,356g
170 CS · 6.5/m
lemon6#PYKE
Pyke · Support
6 / 8 / 14
60.6% KP
9,496
9.6% share
10,739g
33 CS · 1.3/m
Red side
VictoryShadow Marker#EUNE
K'Sante · Top
2 / 8 / 8
27% KP
23,156
19.8% share
11,017g
201 CS · 7.7/m
KiF1a#EUNE
Kha'Zix · Jungle
5 / 8 / 6
29.7% KP
12,906
11% share
10,943g
170 CS · 6.5/m
Galați#77251
Akali · Mid
20 / 3 / 3
62.2% KP
41,301
35.3% share
16,138g
239 CS · 9.2/m
awspratt#EUNE
Vayne · ADC
9 / 9 / 3
32.4% KP
33,243
28.4% share
14,258g
205 CS · 7.9/m
toluene enjoyer#agony
Lulu · Support
1 / 5 / 19
54.1% KP
6,528
5.6% share
9,249g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
