Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 39 days ago
7 / 10 / 3
K / D / A
41.7%
Kill participation
886.5
Damage / min
14,587g
508.6 gold / min
22
11 placed · 0 cleared
246
8.6 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnknownRandom#5918
Ambessa · Top
7 / 7 / 3
23.3% KP
21,725
18.5% share
12,769g
198 CS · 6.9/m
GabrychaBąk123#JDisa
Talon · Jungle
14 / 4 / 8
51.2% KP
30,100
25.6% share
17,205g
262 CS · 9.1/m
used to be fine#washd
Ahri · Mid
10 / 6 / 7
39.5% KP
28,310
24.1% share
13,680g
229 CS · 8/m
rymsiio#333
Kassadin · ADC
10 / 5 / 8
41.9% KP
27,448
23.4% share
14,060g
186 CS · 6.5/m
I Ν S A N E#Sigma
Janna · Support
2 / 2 / 25
62.8% KP
9,925
8.4% share
10,394g
29 CS · 1/m
Red side
DefeatGalați#77251
Yone · Top
7 / 10 / 3
41.7% KP
25,427
24.8% share
14,587g
246 CS · 8.6/m
Liu Kąng#BIGD
Kha'Zix · Jungle
3 / 8 / 4
29.2% KP
17,099
16.7% share
10,799g
177 CS · 6.2/m
CiemnoStrasznie#EUNE
Ekko · Mid
10 / 9 / 4
58.3% KP
27,185
26.5% share
14,607g
191 CS · 6.7/m
AbyssalBloom#GENG
Caitlyn · ADC
4 / 9 / 3
29.2% KP
22,377
21.8% share
11,018g
210 CS · 7.3/m
cau ja jsem peet#hehe
Renata Glasc · Support
0 / 7 / 7
29.2% KP
10,513
10.2% share
7,419g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
