Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 38 days ago
5 / 12 / 4
K / D / A
40.9%
Kill participation
782.6
Damage / min
11,853g
438.7 gold / min
13
8 placed · 0 cleared
237
8.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOverlord666665#12345
Garen · Top
10 / 1 / 1
27.5% KP
22,350
22.4% share
16,733g
293 CS · 10.8/m
MrWolas#EUNE
Zac · Jungle
4 / 2 / 11
37.5% KP
12,355
12.4% share
12,136g
199 CS · 7.4/m
javicilie#3409
Qiyana · Mid
19 / 5 / 4
57.5% KP
36,910
37% share
14,220g
160 CS · 5.9/m
Kornelucha#1110
Syndra · ADC
3 / 6 / 6
22.5% KP
14,709
14.7% share
11,105g
201 CS · 7.4/m
Doknes43#EUNE
Pantheon · Support
4 / 8 / 13
42.5% KP
13,421
13.5% share
9,229g
24 CS · 0.9/m
Red side
Defeatman from Niger#hello
Corki · Top
2 / 8 / 2
18.2% KP
12,792
14.2% share
9,459g
215 CS · 8/m
The Weakest#Vega
Kha'Zix · Jungle
11 / 9 / 3
63.6% KP
25,642
28.5% share
14,988g
159 CS · 5.9/m
Galați#77251
Jayce · Mid
5 / 12 / 4
40.9% KP
21,144
23.5% share
11,853g
237 CS · 8.8/m
Spiky#ezz
Vladimir · ADC
3 / 5 / 12
68.2% KP
24,274
27% share
12,143g
258 CS · 9.5/m
LastCaress#Eve
Karma · Support
1 / 6 / 13
63.6% KP
6,129
6.8% share
7,405g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
