Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 38 days ago
13 / 7 / 1
K / D / A
73.7%
Kill participation
1,028.7
Damage / min
13,539g
523.8 gold / min
20
1 placed · 5 cleared
184
7.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGrabTheMoment#EUNE
Aatrox · Top
11 / 2 / 4
34.9% KP
30,086
27.4% share
13,092g
203 CS · 7.9/m
Căpitanul Nemo#42069
Lee Sin · Jungle
11 / 3 / 11
51.2% KP
23,113
21.1% share
14,439g
200 CS · 7.7/m
Terrashape#ixtal
Ahri · Mid
8 / 7 / 11
44.2% KP
26,869
24.5% share
10,226g
136 CS · 5.3/m
Kornelucha#1110
Syndra · ADC
8 / 3 / 6
32.6% KP
15,141
13.8% share
12,128g
202 CS · 7.8/m
KrzysiekMagik#EUNE
Zilean · Support
5 / 5 / 18
53.5% KP
14,581
13.3% share
9,830g
57 CS · 2.2/m
Red side
DefeatHonkKongMonk#TANK
Ornn · Top
1 / 9 / 1
10.5% KP
16,300
20.2% share
7,870g
167 CS · 6.5/m
Galați#77251
Talon · Jungle
13 / 7 / 1
73.7% KP
26,593
33% share
13,539g
184 CS · 7.1/m
Aragorn 101#EUNE
Xerath · Mid
0 / 6 / 8
42.1% KP
14,759
18.3% share
8,696g
196 CS · 7.6/m
BIedis#ADHD
Jinx · ADC
3 / 6 / 6
47.4% KP
17,124
21.2% share
11,364g
185 CS · 7.2/m
stinky and fat#cring
Soraka · Support
2 / 15 / 9
57.9% KP
5,863
7.3% share
7,329g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
