Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 38 days ago
2 / 9 / 8
K / D / A
28.6%
Kill participation
670.6
Damage / min
16,850g
494.4 gold / min
22
9 placed · 2 cleared
336
9.9 CS / min
Objective control
2
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNagi Seishirø#Fog
Yone · Top
7 / 5 / 8
34.1% KP
30,242
19.9% share
16,642g
312 CS · 9.2/m
Cranivire#28227
Darius · Jungle
8 / 6 / 3
25% KP
16,530
10.9% share
16,591g
291 CS · 8.5/m
Zorby#zzzz
Zoe · Mid
9 / 5 / 12
47.7% KP
39,049
25.7% share
15,292g
209 CS · 6.1/m
Lukys#EUNE1
Syndra · ADC
16 / 9 / 14
68.2% KP
48,173
31.7% share
20,715g
247 CS · 7.2/m
sou sou#zuzia
Pantheon · Support
4 / 10 / 11
34.1% KP
17,872
11.8% share
11,924g
71 CS · 2.1/m
Red side
DefeatSamsonXD#2137
Malphite · Top
3 / 8 / 12
42.9% KP
14,781
13.1% share
10,200g
164 CS · 4.8/m
Czarny Marcin#Black
Kha'Zix · Jungle
11 / 14 / 11
62.9% KP
28,077
24.8% share
15,891g
188 CS · 5.5/m
Ferda Feedič#INT
Zeri · Mid
15 / 4 / 8
65.7% KP
39,091
34.5% share
23,194g
425 CS · 12.5/m
Galați#77251
Kai'Sa · ADC
2 / 9 / 8
28.6% KP
22,856
20.2% share
16,850g
336 CS · 9.9/m
SoldierKillJoy#Moo
Alistar · Support
4 / 9 / 17
60% KP
8,345
7.4% share
10,103g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
