Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 38 days ago
7 / 8 / 2
K / D / A
42.9%
Kill participation
847.7
Damage / min
11,835g
434.3 gold / min
11
6 placed · 1 cleared
180
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL9 LAWYER#L 9
Smolder · Top
4 / 14 / 2
28.6% KP
22,367
24.8% share
9,515g
175 CS · 6.4/m
NadleśniczyTomek#67420
Graves · Jungle
2 / 8 / 3
23.8% KP
17,650
19.6% share
10,379g
176 CS · 6.5/m
Galați#77251
Akali · Mid
7 / 8 / 2
42.9% KP
23,100
25.6% share
11,835g
180 CS · 6.6/m
Nugi Nugens#Nugi
Yunara · ADC
5 / 9 / 2
33.3% KP
17,641
19.6% share
13,778g
220 CS · 8.1/m
lemon6#PYKE
Thresh · Support
3 / 7 / 7
47.6% KP
9,310
10.3% share
8,509g
40 CS · 1.5/m
Red side
VictoryMapanif#EUNE
Anivia · Top
13 / 5 / 8
45.7% KP
33,756
25.5% share
13,730g
226 CS · 8.3/m
x842#死んだ
Talon · Jungle
15 / 1 / 3
39.1% KP
28,483
21.5% share
16,633g
273 CS · 10/m
Lukys#EUNE1
LeBlanc · Mid
8 / 6 / 11
41.3% KP
32,517
24.5% share
11,321g
166 CS · 6.1/m
wiktor#pluje
Kai'Sa · ADC
7 / 7 / 8
32.6% KP
25,373
19.1% share
13,945g
232 CS · 8.5/m
GrubyTypOdWizji#Gruby
Alistar · Support
3 / 2 / 21
52.2% KP
12,370
9.3% share
9,646g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
