Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 37 days ago
25 / 4 / 6
K / D / A
83.8%
Kill participation
1,760.7
Damage / min
19,475g
557.8 gold / min
15
3 placed · 2 cleared
229
6.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZopu#EUNE
Olaf · Top
2 / 13 / 5
18.9% KP
28,783
19.2% share
12,547g
230 CS · 6.6/m
Tsekouris#EUNE
Rammus · Jungle
5 / 6 / 18
62.2% KP
22,503
15% share
15,625g
290 CS · 8.3/m
Galați#77251
Sylas · Mid
25 / 4 / 6
83.8% KP
61,479
40.9% share
19,475g
229 CS · 6.6/m
Isagi#Hope
Jinx · ADC
5 / 6 / 11
43.2% KP
25,876
17.2% share
14,931g
264 CS · 7.6/m
LustMan#4444
Leona · Support
0 / 10 / 13
35.1% KP
11,626
7.7% share
9,145g
48 CS · 1.4/m
Red side
VictorySorrow#End
Yone · Top
15 / 7 / 9
61.5% KP
60,224
37.7% share
20,562g
367 CS · 10.5/m
UrFeetMyMouth#PLS
Ivern · Jungle
4 / 5 / 22
66.7% KP
14,496
9.1% share
12,816g
130 CS · 3.7/m
accent v21#313
Qiyana · Mid
6 / 10 / 15
53.8% KP
31,391
19.7% share
12,658g
236 CS · 6.8/m
Funkaj#9041
Syndra · ADC
12 / 6 / 11
59% KP
40,669
25.5% share
17,201g
219 CS · 6.3/m
Handsome Genius#Daddy
Alistar · Support
2 / 9 / 20
56.4% KP
12,807
8% share
9,927g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
