Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 37 days ago
11 / 4 / 9
K / D / A
69%
Kill participation
1,446
Damage / min
19,969g
600.9 gold / min
25
1 placed · 3 cleared
262
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlud#asdf
Ornn · Top
4 / 2 / 15
44.2% KP
28,491
18.2% share
13,780g
232 CS · 7/m
Jhôn Senna#EUNE
Hecarim · Jungle
12 / 7 / 12
55.8% KP
40,248
25.7% share
17,464g
272 CS · 8.2/m
Sapà#2310
Vladimir · Mid
14 / 5 / 7
48.8% KP
45,596
29.1% share
15,932g
244 CS · 7.3/m
Outsider#OPC
Urgot · ADC
8 / 7 / 7
34.9% KP
25,335
16.2% share
15,421g
235 CS · 7.1/m
mobek#east
Bard · Support
5 / 8 / 19
55.8% KP
16,866
10.8% share
11,205g
28 CS · 0.8/m
Red side
Defeatone last time#zxdly
Akali · Top
5 / 13 / 7
41.4% KP
32,827
19.3% share
10,864g
179 CS · 5.4/m
Galați#77251
Ekko · Jungle
11 / 4 / 9
69% KP
48,057
28.3% share
19,969g
262 CS · 7.9/m
Riperios#EUNE
Viktor · Mid
2 / 10 / 12
48.3% KP
25,039
14.8% share
10,337g
182 CS · 5.5/m
mati hromehearts#elo
Jinx · ADC
7 / 7 / 4
37.9% KP
42,653
25.1% share
20,277g
341 CS · 10.3/m
HonkKongMonk#TANK
Sylas · Support
4 / 9 / 12
55.2% KP
21,116
12.4% share
9,694g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
