Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 37 days ago
24 / 1 / 4
K / D / A
65.1%
Kill participation
2,056.4
Damage / min
20,350g
770.3 gold / min
20
10 placed · 0 cleared
315
11.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalați#77251
Yone · Top
24 / 1 / 4
65.1% KP
54,324
45.5% share
20,350g
315 CS · 11.9/m
CzypsyPaprykowe#1503
Zac · Jungle
5 / 6 / 14
44.2% KP
16,053
13.4% share
10,819g
143 CS · 5.4/m
die first#pera
Kayle · Mid
10 / 3 / 6
37.2% KP
21,092
17.7% share
12,301g
201 CS · 7.6/m
sarauai#EUNE
Yunara · ADC
2 / 8 / 11
30.2% KP
18,465
15.5% share
11,673g
195 CS · 7.4/m
neurodivergent#miy
Thresh · Support
2 / 4 / 22
55.8% KP
9,531
8% share
8,221g
12 CS · 0.5/m
Red side
DefeatOutsider#OPC
Urgot · Top
3 / 11 / 1
18.2% KP
16,873
16.1% share
9,249g
166 CS · 6.3/m
withered foxy#goat
Ivern · Jungle
3 / 5 / 13
72.7% KP
14,641
14% share
10,318g
145 CS · 5.5/m
Rock#surf
Taliyah · Mid
5 / 10 / 4
40.9% KP
22,955
21.9% share
10,009g
170 CS · 6.4/m
I spit#uwuu
Corki · ADC
10 / 12 / 7
77.3% KP
41,234
39.4% share
13,130g
173 CS · 6.5/m
Riperios#EUNE
Rakan · Support
1 / 7 / 19
90.9% KP
9,052
8.6% share
7,262g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
