Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 36 days ago
2 / 11 / 3
K / D / A
25%
Kill participation
592.9
Damage / min
9,460g
374.9 gold / min
17
9 placed · 0 cleared
202
8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymute all random#EUNE
Kalista · Top
11 / 2 / 5
39% KP
27,451
29.4% share
14,276g
272 CS · 10.8/m
Empty#4MMC
Evelynn · Jungle
13 / 3 / 10
56.1% KP
18,431
19.7% share
13,671g
175 CS · 6.9/m
Classless#65961
Yone · Mid
10 / 6 / 5
36.6% KP
20,885
22.4% share
12,803g
211 CS · 8.4/m
Kornelucha#1110
Seraphine · ADC
6 / 4 / 14
48.8% KP
16,441
17.6% share
12,021g
174 CS · 6.9/m
I Ν S A N E#Sigma
Fiddlesticks · Support
1 / 5 / 19
48.8% KP
10,128
10.9% share
7,740g
20 CS · 0.8/m
Red side
DefeatGalați#77251
Irelia · Top
2 / 11 / 3
25% KP
14,962
21.2% share
9,460g
202 CS · 8/m
meowav#EUNE
Xin Zhao · Jungle
1 / 7 / 5
30% KP
6,070
8.6% share
9,022g
167 CS · 6.6/m
nonchalant adam#kret
Kassadin · Mid
8 / 6 / 2
50% KP
20,352
28.8% share
14,865g
228 CS · 9/m
I spit#uwuu
Draven · ADC
9 / 11 / 3
60% KP
23,414
33.2% share
12,956g
139 CS · 5.5/m
stupka rozmiar36#OdaK
Thresh · Support
0 / 6 / 15
75% KP
5,750
8.2% share
7,293g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
