Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 36 days ago
13 / 4 / 7
K / D / A
57.1%
Kill participation
1,000.2
Damage / min
14,986g
457.8 gold / min
18
5 placed · 1 cleared
227
6.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Sober Arc#EUNE
Jax · Top
2 / 10 / 3
14.3% KP
17,515
15.9% share
12,261g
256 CS · 7.8/m
raw milk deluxe#cow
Qiyana · Jungle
13 / 8 / 5
51.4% KP
35,419
32.1% share
19,416g
211 CS · 6.4/m
Galați#77251
Akali · Mid
13 / 4 / 7
57.1% KP
32,740
29.6% share
14,986g
227 CS · 6.9/m
Spyrou#EUNE
Varus · ADC
7 / 10 / 6
37.1% KP
19,003
17.2% share
15,265g
265 CS · 8.1/m
Mithard#EUNE
Lulu · Support
0 / 12 / 16
45.7% KP
5,748
5.2% share
9,479g
41 CS · 1.3/m
Red side
VictoryGejosik#PLN
Irelia · Top
8 / 6 / 5
29.5% KP
19,295
14% share
14,680g
284 CS · 8.7/m
12345#ari
Lee Sin · Jungle
11 / 6 / 7
40.9% KP
19,807
14.4% share
15,125g
231 CS · 7.1/m
Iqushi#0511
LeBlanc · Mid
9 / 4 / 8
38.6% KP
32,255
23.4% share
13,525g
229 CS · 7/m
INeeFI#EUNE
Jinx · ADC
12 / 9 / 18
68.2% KP
36,061
26.1% share
18,117g
279 CS · 8.5/m
EL EL ISRAEL#Rank1
Senna · Support
4 / 10 / 19
52.3% KP
30,558
22.1% share
12,499g
62 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
