Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 35 days ago
10 / 11 / 17
K / D / A
69.2%
Kill participation
726.2
Damage / min
12,936g
391.2 gold / min
96
39 placed · 5 cleared
39
1.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWINTER ARC#2876
Yone · Top
6 / 9 / 5
28.2% KP
25,149
16.1% share
14,654g
243 CS · 7.3/m
meowav#EUNE
Naafiri · Jungle
7 / 7 / 5
30.8% KP
20,723
13.2% share
13,594g
202 CS · 6.1/m
Dirndl#EUNE
Anivia · Mid
4 / 10 / 7
28.2% KP
30,458
19.5% share
12,048g
207 CS · 6.3/m
pavlik1221#EUNE
Ziggs · ADC
12 / 5 / 13
64.1% KP
56,227
35.9% share
18,006g
264 CS · 8/m
Galați#77251
Zoe · Support
10 / 11 / 17
69.2% KP
24,014
15.3% share
12,936g
39 CS · 1.2/m
Red side
VictoryGrabTheMoment#EUNE
Yasuo · Top
6 / 9 / 6
28.6% KP
20,095
15.8% share
15,501g
268 CS · 8.1/m
Aatorx player#EUNE
Hecarim · Jungle
12 / 8 / 9
50% KP
28,103
22.2% share
16,373g
232 CS · 7/m
Iqushi#0511
Katarina · Mid
11 / 5 / 11
52.4% KP
33,525
26.4% share
16,372g
262 CS · 7.9/m
heaven knows#EUNE
Yunara · ADC
11 / 7 / 9
47.6% KP
38,750
30.5% share
21,290g
319 CS · 9.6/m
Kornelucha#1110
Lulu · Support
2 / 10 / 20
52.4% KP
6,387
5% share
10,122g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
