Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 32 days ago
17 / 5 / 7
K / D / A
77.4%
Kill participation
1,938.2
Damage / min
18,567g
652.6 gold / min
22
11 placed · 1 cleared
277
9.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ0HN KIRIAK0U#humus
Qiyana · Top
9 / 6 / 7
59.3% KP
34,342
28.9% share
13,644g
194 CS · 6.8/m
Leashless#EUNE
Kha'Zix · Jungle
8 / 7 / 6
51.9% KP
24,735
20.8% share
11,897g
163 CS · 5.7/m
Druperyn#0000
Kayle · Mid
4 / 7 / 10
51.9% KP
17,777
14.9% share
10,762g
210 CS · 7.4/m
Doran my Goat#123
Smolder · ADC
5 / 4 / 6
40.7% KP
33,949
28.5% share
12,533g
268 CS · 9.4/m
DetErForLeth#EUNE
Nami · Support
1 / 7 / 13
51.9% KP
8,139
6.8% share
7,628g
30 CS · 1.1/m
Red side
VictoryPakaa#4265
Nasus · Top
2 / 5 / 3
16.1% KP
13,905
12.2% share
12,370g
263 CS · 9.2/m
RAAAAWWR#BOB
Elise · Jungle
9 / 7 / 4
41.9% KP
19,478
17.1% share
13,303g
207 CS · 7.3/m
Galați#77251
Xin Zhao · Mid
17 / 5 / 7
77.4% KP
55,143
48.4% share
18,567g
277 CS · 9.7/m
Uncle Pecos#3250
Viktor · ADC
2 / 4 / 6
25.8% KP
13,731
12% share
11,536g
238 CS · 8.4/m
Doman#MALA
Seraphine · Support
1 / 7 / 15
51.6% KP
11,701
10.3% share
9,482g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
