Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 32 days ago
11 / 4 / 7
K / D / A
54.5%
Kill participation
1,388.2
Damage / min
12,422g
580.5 gold / min
8
4 placed · 1 cleared
183
8.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoop Dispenser#Poop
Ornn · Top
5 / 3 / 5
30.3% KP
11,744
13.7% share
9,795g
150 CS · 7/m
prdik smrdik#dndn
Talon · Jungle
8 / 1 / 6
42.4% KP
18,056
21.1% share
12,082g
210 CS · 9.8/m
Galați#77251
Xin Zhao · Mid
11 / 4 / 7
54.5% KP
29,707
34.7% share
12,422g
183 CS · 8.6/m
Prince Mirage#GRE
Tristana · ADC
8 / 1 / 4
36.4% KP
14,586
17% share
13,305g
184 CS · 8.6/m
Rafii#6204
Brand · Support
1 / 5 / 9
30.3% KP
11,567
13.5% share
7,404g
27 CS · 1.3/m
Red side
DefeatMamChatRestricta#rep
Azir · Top
2 / 7 / 4
42.9% KP
12,668
21.1% share
8,679g
158 CS · 7.4/m
RAAAAWWR#BOB
Elise · Jungle
4 / 9 / 2
42.9% KP
9,988
16.6% share
7,561g
117 CS · 5.5/m
Jezus Chytrus#IHS
Zed · Mid
7 / 7 / 3
71.4% KP
21,547
35.9% share
9,635g
158 CS · 7.4/m
mute all random#EUNE
Yunara · ADC
1 / 6 / 4
35.7% KP
10,561
17.6% share
8,614g
176 CS · 8.2/m
Marti#7777
Janna · Support
0 / 4 / 8
57.1% KP
5,249
8.7% share
5,305g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
