Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 32 days ago
5 / 14 / 9
K / D / A
35%
Kill participation
926.9
Damage / min
13,633g
452.9 gold / min
18
9 placed · 2 cleared
266
8.8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrivolous#EUNE
Orianna · Top
1 / 2 / 4
12.5% KP
13,349
12.9% share
10,521g
262 CS · 8.7/m
Assalam alaikum#TSIK
Jarvan IV · Jungle
10 / 10 / 11
52.5% KP
18,023
17.4% share
13,506g
182 CS · 6/m
Galați#77251
Irelia · Mid
5 / 14 / 9
35% KP
27,899
26.9% share
13,633g
266 CS · 8.8/m
space#twtch
Twitch · ADC
12 / 3 / 5
42.5% KP
20,858
20.1% share
16,349g
235 CS · 7.8/m
Erring#ASDF
LeBlanc · Support
12 / 7 / 11
57.5% KP
23,540
22.7% share
12,673g
52 CS · 1.7/m
Red side
Victorymute all random#EUNE
Kalista · Top
7 / 4 / 7
38.9% KP
23,250
22.7% share
15,622g
307 CS · 10.2/m
prdik smrdik#dndn
Master Yi · Jungle
12 / 11 / 9
58.3% KP
31,904
31.1% share
16,027g
207 CS · 6.9/m
Iqushi#0511
Akali · Mid
9 / 4 / 5
38.9% KP
22,468
21.9% share
14,320g
239 CS · 7.9/m
never type#gdsk
Tristana · ADC
6 / 10 / 1
19.4% KP
9,512
9.3% share
15,972g
221 CS · 7.3/m
crackhead1#mad
Shaco · Support
2 / 11 / 12
38.9% KP
15,350
15% share
9,309g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
