Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 29 days ago
3 / 8 / 2
K / D / A
20%
Kill participation
719.5
Damage / min
11,199g
405.3 gold / min
27
9 placed · 2 cleared
244
8.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagnarG2Lothbrok#EUNE
Zed · Top
11 / 4 / 7
38.3% KP
33,048
24.5% share
16,762g
234 CS · 8.5/m
R F 2AA W AE#9999
Master Yi · Jungle
13 / 3 / 8
44.7% KP
29,928
22.1% share
15,505g
234 CS · 8.5/m
PonczakRonczak#EUNE
Malzahar · Mid
7 / 4 / 9
34% KP
29,314
21.7% share
14,425g
236 CS · 8.5/m
Nugi Nugens#Nugi
Yunara · ADC
9 / 6 / 7
34% KP
17,098
12.7% share
15,110g
191 CS · 6.9/m
Askarek#EUNE
Pantheon · Support
7 / 8 / 17
51.1% KP
25,767
19.1% share
11,844g
44 CS · 1.6/m
Red side
DefeatGalați#77251
Teemo · Top
3 / 8 / 2
20% KP
19,882
22.8% share
11,199g
244 CS · 8.8/m
Treeky#EUNE
Cho'Gath · Jungle
7 / 8 / 1
32% KP
17,015
19.5% share
12,878g
189 CS · 6.8/m
spaced out#God
Riven · Mid
4 / 8 / 2
24% KP
11,536
13.2% share
11,740g
201 CS · 7.3/m
Herozzzjehh#EUNE
Yone · ADC
7 / 9 / 7
56% KP
25,205
28.9% share
13,052g
232 CS · 8.4/m
Maxhthc02#EUNE
Fiddlesticks · Support
4 / 14 / 11
60% KP
13,460
15.5% share
9,930g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
