Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 15 days ago
12 / 6 / 4
K / D / A
51.6%
Kill participation
1,243.5
Damage / min
13,628g
509.8 gold / min
16
3 placed · 2 cleared
207
7.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatobey#oli
Lucian · Top
7 / 7 / 4
40.7% KP
22,750
24.2% share
11,122g
211 CS · 7.9/m
wJWksPWDKOc#1337
Evelynn · Jungle
7 / 2 / 10
63% KP
16,644
17.7% share
12,107g
190 CS · 7.1/m
Stefkec#S n Y
Aurora · Mid
6 / 10 / 7
48.1% KP
26,376
28.1% share
10,592g
189 CS · 7.1/m
jumpscare julcia#6767
Syndra · ADC
6 / 6 / 6
44.4% KP
22,115
23.5% share
12,967g
250 CS · 9.4/m
pgodanj#supp
Nami · Support
1 / 6 / 14
55.6% KP
6,074
6.5% share
7,387g
22 CS · 0.8/m
Red side
VictoryGalați#77251
Kassadin · Top
12 / 6 / 4
51.6% KP
33,244
33.3% share
13,628g
207 CS · 7.7/m
McPullava#6226
Nidalee · Jungle
11 / 4 / 7
58.1% KP
22,255
22.3% share
15,103g
204 CS · 7.6/m
Another Day#000
Yone · Mid
4 / 5 / 2
19.4% KP
17,507
17.5% share
13,178g
277 CS · 10.4/m
Derelict #EUNE
Sivir · ADC
1 / 5 / 9
32.3% KP
15,854
15.9% share
11,735g
221 CS · 8.3/m
GrubyTypOdWizji#Gruby
Leona · Support
3 / 7 / 12
48.4% KP
11,094
11.1% share
8,656g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
