Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 15 days ago
3 / 15 / 10
K / D / A
43.3%
Kill participation
759.7
Damage / min
8,261g
315.9 gold / min
64
27 placed · 3 cleared
21
0.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMacafous#EUNE
Teemo · Top
6 / 10 / 10
35.6% KP
31,375
23.4% share
12,585g
206 CS · 7.9/m
Rev#666
Kayn · Jungle
18 / 2 / 11
64.4% KP
34,059
25.4% share
14,833g
173 CS · 6.6/m
demonic hours#888
Yone · Mid
9 / 7 / 9
40% KP
26,174
19.5% share
12,187g
211 CS · 8.1/m
ante565#MU1V9
Zeri · ADC
10 / 5 / 14
53.3% KP
27,629
20.6% share
14,869g
184 CS · 7/m
GrubyTypOdWizji#Gruby
Renata Glasc · Support
2 / 6 / 30
71.1% KP
14,992
11.2% share
9,048g
17 CS · 0.7/m
Red side
DefeatTTV JustSad42#Fun
Fiora · Top
9 / 5 / 2
36.7% KP
23,125
24.7% share
12,899g
231 CS · 8.8/m
Crusader#cr0ss
Master Yi · Jungle
4 / 12 / 5
30% KP
11,425
12.2% share
9,557g
159 CS · 6.1/m
Avion Eune Arc#2006
Yasuo · Mid
5 / 8 / 5
33.3% KP
15,626
16.7% share
9,998g
185 CS · 7.1/m
Fehér Vilmos#SZEX
Kai'Sa · ADC
9 / 5 / 3
40% KP
23,551
25.2% share
13,512g
195 CS · 7.5/m
Galați#77251
Sylas · Support
3 / 15 / 10
43.3% KP
19,865
21.2% share
8,261g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
