Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 10 days ago
8 / 14 / 10
K / D / A
46.2%
Kill participation
1,000.2
Damage / min
14,773g
366.7 gold / min
19
3 placed · 4 cleared
237
5.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalați#77251
Sylas · Top
8 / 14 / 10
46.2% KP
40,293
24.4% share
14,773g
237 CS · 5.9/m
Cristi MV#ZZZ
Lee Sin · Jungle
9 / 7 / 15
61.5% KP
32,723
19.8% share
18,662g
266 CS · 6.6/m
tunnel to summer#000
Talon · Mid
6 / 8 / 8
35.9% KP
33,386
20.2% share
15,294g
266 CS · 6.6/m
eladtkgs12#EUNE
Tristana · ADC
14 / 12 / 9
59% KP
47,051
28.5% share
21,378g
266 CS · 6.6/m
BMW M2#BMW
Blitzcrank · Support
2 / 12 / 17
48.7% KP
11,759
7.1% share
11,048g
24 CS · 0.6/m
Red side
VictoryCRONUSSJAGA#2003
Jayce · Top
10 / 5 / 16
50% KP
62,127
28.1% share
18,734g
359 CS · 8.9/m
Mave#0108
Kha'Zix · Jungle
13 / 7 / 8
40.4% KP
32,948
14.9% share
20,277g
281 CS · 7/m
xela#62421
Akali · Mid
12 / 7 / 13
48.1% KP
50,644
22.9% share
16,740g
259 CS · 6.4/m
Stifi#Bomba
Corki · ADC
14 / 13 / 14
53.8% KP
57,277
25.9% share
21,332g
277 CS · 6.9/m
bobby#zzzz
Renata Glasc · Support
3 / 7 / 32
67.3% KP
18,317
8.3% share
13,236g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
