Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 10 days ago
7 / 7 / 1
K / D / A
44.4%
Kill participation
791.1
Damage / min
12,399g
553.5 gold / min
17
8 placed · 0 cleared
196
8.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGrabTheMoment#EUNE
Ambessa · Top
6 / 3 / 6
31.6% KP
14,433
17.5% share
9,635g
155 CS · 6.9/m
GZeus#777
Ekko · Jungle
11 / 3 / 12
60.5% KP
18,326
22.2% share
13,881g
208 CS · 9.3/m
Da De Unde#unde
Lux · Mid
4 / 3 / 11
39.5% KP
18,998
23% share
9,561g
161 CS · 7.2/m
EUW Sniper#EUNE
Aurelion Sol · ADC
8 / 4 / 13
55.3% KP
21,557
26.1% share
11,428g
160 CS · 7.1/m
PykeStyleGR#EUNE
Pyke · Support
9 / 5 / 7
42.1% KP
9,321
11.3% share
9,614g
28 CS · 1.3/m
Red side
DefeatGalați#77251
Yone · Top
7 / 7 / 1
44.4% KP
17,721
28.9% share
12,399g
196 CS · 8.8/m
Lodawg#1919
Graves · Jungle
4 / 9 / 2
33.3% KP
15,010
24.5% share
9,210g
162 CS · 7.2/m
uciu#uciu
Rumble · Mid
3 / 8 / 0
16.7% KP
11,995
19.6% share
7,108g
128 CS · 5.7/m
Please Stay#1919
Samira · ADC
2 / 12 / 2
22.2% KP
8,786
14.3% share
7,633g
160 CS · 7.1/m
Blam#EUNE
Blitzcrank · Support
2 / 2 / 3
27.8% KP
7,766
12.7% share
5,885g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
