Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 8 days ago
19 / 13 / 19
K / D / A
70.4%
Kill participation
2,055.8
Damage / min
22,366g
638.4 gold / min
23
13 placed · 2 cleared
258
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHIT FAST GO#777
Tryndamere · Top
6 / 11 / 10
29.6% KP
35,950
17.5% share
18,351g
303 CS · 8.6/m
Yonne Ahonen#11111
Nidalee · Jungle
11 / 6 / 26
68.5% KP
41,757
20.3% share
18,380g
256 CS · 7.3/m
requiem#csx
Kassadin · Mid
14 / 6 / 10
44.4% KP
37,765
18.4% share
16,016g
213 CS · 6.1/m
Galați#77251
Lucian · ADC
19 / 13 / 19
70.4% KP
72,021
35% share
22,366g
258 CS · 7.4/m
Asukas Feet#LICK
Blitzcrank · Support
4 / 14 / 20
44.4% KP
18,102
8.8% share
10,382g
16 CS · 0.5/m
Red side
DefeatKrigsherren#Ass12
Mordekaiser · Top
18 / 8 / 8
52% KP
42,938
23.8% share
18,277g
244 CS · 7/m
Zopu#EUNE
Lillia · Jungle
3 / 10 / 13
32% KP
24,219
13.4% share
13,247g
229 CS · 6.5/m
Lyofa#EUNE
Qiyana · Mid
7 / 12 / 5
24% KP
27,620
15.3% share
12,323g
238 CS · 6.8/m
I spit#uwuu
Corki · ADC
20 / 13 / 9
58% KP
65,753
36.5% share
23,588g
250 CS · 7.1/m
Natrium#NatMK
Skarner · Support
2 / 11 / 18
40% KP
19,818
11% share
10,950g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
